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Knockout
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Doubles tournament
Setting up.
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Solids 1–7, stripes 9–15, and the black 8. Pot all seven of your group, then legally pot the 8-ball to win.
After a foul your opponent gets ball in hand — they place the cue ball anywhere on the table.
If teams finish a group on the same record and beat each other in a circle, nothing on the table separates them. Two ways to settle it.
The lag — the pool version of a coin toss, with a bit of skill in it. One player from each team puts a cue ball on the baulk line and rolls it up to the top cushion and back. Closest to the baulk cushion without touching it wins. Takes two minutes.
A decider frame — slower but it is settled with a cue.
Enter the passcode to run the tournament from this phone. Give it to whoever is marshalling each table — they can all score at once.
That passcode isn't right.
Add everyone who is here. Rating balances the draw — it is never shown on the board.
Pairs everyone up and splits the teams into groups.
Rename a team, withdraw one that has left, or add a team that has just turned up. Played results are always kept.
How many tables are in play? Drop one and anything on it goes back to the front of the queue.
Tap Copy, then paste into the group chat. If your phone blocks the copy, long-press the text and copy it by hand.
Copied.
This clears the players, the teams, every frame and every result — on every phone. It cannot be undone.